![]() The goal is to use energy shield as kind of a ping-ponging buffer that gets drained and filled as you get hit. Looking at the new ghost dance, my thought is that you want pumped evasion, and 'just enough' energy shield so that consuming ghost shrouds fills up your energy shield. Ghost dance and escape artist will support a life based evasion character with an energy shield buffer. Weave the arcane and patient reaper support a MoM build well. The last two nodes to pick are the tougher ones, and I think is going to be determined by your choice of defense. Swift killer is also an easy choice for charge generation, especially now that you get charges for channeling. When it comes to the ascendancy nodes, harness the void is friendly with conversion, as the bonus gets applied at each step. Given that divine ire is 50% conversion, the easiest way to finish it is a physical to lightning support. With trickster changes and some new channeling support in the game, here is what I am thinking. I am a sucker for new stuff, and I've always enjoyed trickster in the past. This subreddit is not for price checking as that does not correlate with builds. ![]() Your posts title must be an accurate representation of the contents of the post. This is a sub specifically for talking about builds and mechanics, this is not the place to complain about the state of the game. No criticism or complaint posts/comments. about an unreleased skill) then requirements for a PoB may be waived. If you are posting a build you must include, either in the post or the comments, a PoB for the build as well as (at the very least) a short explanation of the build. Item showcases, selling items and other such posts are not allowed. Posts must be related to Path of Exile Builds, Crafting or Mechanics Unacceptable behavior includes name calling, taunting, baiting, flaming, etc. Increased Duration x3 (Flamedash Save For later x2)Īfter Act 4, everything else shouldn't matter very much.If you need help with a build you are working on if you want to look for inspiration for a new character, or simply want to share something you've been working on then you're in the right place. Whatever Support is worst, shove saved gems for later to second weapon set. Herald of Ice (Very good with Wave's damage effectiveness) Minion and Totem Elemental Resistance (Use later) Summon Phantasm (Low Key nuts with Firestorm, probably will not use this time though)Ĭoncentrated Effect (At least save for later)Ĭontrolled Destruction (Beware zero critical chance if allocating EO early, save for later) Infused Channeling (Mandatory & OP, but not used until A3 Divine Ire.)īlind (More useful later on Flame Totem, don't use now) Onslaught from first character (Scion) which also gets 1 Quicksilver and then is deleted.Īrcane Surge (Unleveled and moved to Flamedash) ![]() Glacial Hammer -> Purifying Flame -> Flame Totem Try to start leveling them by the time you get to Lilly Roth in Act 6.Īcquire 2 iron rings, 2 red gems, 2 alts, 2 transmutes, 2 compatible 3-linked one-handed weapons create two +1 fire gem items. (Or use poe.trade for that last bit, whatever comes first.)ĭISCLAIMER: I do not know when and where you get the energy leech and infused channeling supports, but those are good to pick up and start leveling when you see them. They will require a reasonably vast knowledge of POE to interpret them.Ī rough description of the plan is: Kill Hillock - get purifying flame, kill Fidelitas - get wave of conviction, kill Shaper - get an iL80+ Shaper CWC staff and then you win. ![]() I am busy with running a service thread for free crafting service and I am also trying to be the first to have every craft unlocked, so there is no telling when this will be updated.Īgain the NOTES section has many explanations and some cheesy mathemagics. It does not currently have the new skills, but has many additions simulating them partially. I will gradually update as the league starts, but for now tentative leveling progression is here and a detailed explanation is in the pastebin. ![]()
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